Once they were fully versed in game types, we dedicated some time to game modification—trying to change the rules, materials and mechanics of a game to see how it would impact the game play, complexity and most importantly, the level of fun the players’ experience. Students came up with new and innovative variations of chess, tic-tac-toe and many more games.
Finally, we were ready to begin to design our own games. Through a process of brainstorming, iteration, play testing and reiteration, students were able to design a variety of games, including geometric strategy games, role-playing games, card games and even an exploration game loosely based on physics and string theory!
Students then began to use the iLab facility to develop their boards, cards and other materials. They used 3-D printers to develop pieces and the laser cutter to design boards. These pieces and boards were designed using Photoshop, Illustrator, and other graphic design programs. On June 13, students presented their games during the Fifth Term showcase and got to see students, teachers and parents play their games.
- Fifth Term
- Project-based Learning
- Upper Division
- Upper Grades Program