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Game Design During Fifth Term
  • Learning

This past spring, nine students, including a visitor from our new campus in São Paulo, Brazil, signed up to spend a month learning about game design. This course was part of Fifth Term, a period of four weeks during which upper grades students complete group and individual projects on subjects that spark their passion.

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HIP Unbound: A Report from Columbia’s Innovative Teaching Summer Institute
  • Learning

At Avenues, we have a tendency to think of high-intensity practice as belonging solely to the HIP Thinking program. However, shifting from HIP Thinking to Face Your Fears made it clear to me how essential the methods we’ve developed in the HIP program can be to helping students quickly develop competency in discipline-based skills as well.

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